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THE  ARTIFACTS 

A LOOK BEHIND THE SCREENS

This is a collection of deliverables and design artifacts, which document some activities I engage in during the four overarching stages of my process. The style tends to be relatively linear, moving from research to ideation and then delineation. After a prototype is operational and user testing can be completed, I usually cycle back from delineation to testing ad infinitum. 

research copy.png

RESEARCH

This phase is about discovery, curiosity and listening.  Here, we learn which problems people are having; it is important to remember that the challenges you think people face, may not be the ones they actually struggle with.

HEURISTIC ANALYSIS

INTERVIEWS 

interview 3.png

What is the purpose of this site? how would I even use it if I wanted too?

interview 2.png

Why would shoppers have to sign in? Why can't I just start buying stuff right away?

interview 1.png

The logo and fonts are ugly. it feels like a site for kid's clothing, not a fashion hub. 

SITE MAPPING

COMPETITIVE ANALYSIS #1

Competitive Analysis.jpg

COMPETITIVE ANALYSIS #2

Ideation copy.png

IDEATION

This is when we look at our findings and start brain-storming ideas as a team to creatine a visual synthesis of  information gathered during the research phase to help decide the scope, strategy and goals for the project.

MIND MAPPING

mind map.jpg

PERSONA

updated influencer persona.jpg

EMOTIONAL JOURNEY 

SALLY emotional journey.jpg

STORYBOARD

cts story board .jpg

FEATURE BRAINSTORM 

USER FLOW 

SYSTEM MAP

SAMPLE.png
design copy.png

DELINEATION

This stage is when the team takes our outpouring of ideas and makes them visible and functional. We begin to make discreet decisions about layouts, colors, fonts and all things found on the surface plane.

MOOD BOARD

CTS mood board.jpg

WIREFRAME SKETCHES

BAH wireframe sketches.jpg

WIREFRAMES

TASK FLOW CONCEPT

STYLE GUIDE #1

CTS style guide overhaul.png

MOBILE SCREENS

DESKTOP SCREENS

VR WIREFRAME

validation.png

VALIDATION

In this most critical of phases we test to see if all of our empathy, intuition, design decisions and hard work has actually helped people solve the problems we discovered back in the research phase...few visuals. 

user testing.jpg
cell-phone_large.jpg
Display Site Map.png
Irisvision heuristic.jpg
nightcrawlr competitive.jpg
feature brainstorm.png
ron flow.png
VR gallery.png
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